Glarth

Description:

====== Created Using Wizards of the Coast D&D Character Builder ====== Glarth, level 1 Dwarf, Cleric

FINAL ABILITY SCORES Str 8, Con 13, Dex 10, Int 10, Wis 20, Cha 14.

STARTING ABILITY SCORES Str 8, Con 11, Dex 10, Int 10, Wis 18, Cha 14.

AC: 16 Fort: 11 Reflex: 10 Will: 17 HP: 25 Surges: 8 Surge Value: 6

TRAINED SKILLS Religion +5, Insight +10, Diplomacy +7, Heal +10

UNTRAINED SKILLS Acrobatics -1, Arcana, Bluff +2, Dungeoneering +7, Endurance +2, History, Intimidate +2, Nature +5, Perception +5, Stealth -1, Streetwise +2, Thievery -1, Athletics -2

FEATS Cleric: Ritual Caster Level 1: Healer’s Implement

POWERS Channel Divinity: Healer’s Mercy Cleric at-will 1: Sacred Flame Cleric at-will 1: Astral Seal Cleric encounter 1: Bane Cleric daily 1: Beacon of Hope

ITEMS Ritual Book, Adventurer’s Kit, Chainmail, Holy Symbol, Mace RITUALS Gentle Repose, Banish Vermin ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Bio:

Glarth

The Sol Adventurer's Guild Spenster